http://mamedev.com/ 0.103
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MAMETesters Bugs Fixed
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astrob0102u5gre [Nicola Salmoria]
Source Changes
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Completely rewrote machine/stvcd.c and .h. There's a lot less there now,
but what's there is more understandable and works much better. [R. Belmont]
Some RF5C400 improvements. [hoot development team]
Cleaned up/reorganized some of the messy Neo Geo code. Separated out bootleg-
specific hacks into additional files. [David Haywood]
Replaced a few stray exit() calls with osd_die(). [Oliver Stoneberg]
Fixed layer 1 colors in Blandia. [Pierpaolo Prazzoli]
Corrected interrupt timing in wwfstar driver. [David Haywood]
Fixed chdman to support 64-bit file sizes on some *nix platforms.
[Lawrence Gold]
More ST-V updates: [Mariusz Wojcieszek]
* added idle loop skipping for rsgun
* added RBG caching
* added RBG "two screens" mode
* added Critter Crusher (not working due to missing inputs)
* fixed several bugs introduced recently with all the other changes
Changed i286 core to use the same INPUT_LINE_A20 that the i386 core uses.
[Nathan Woods]
Added partial updates and boosted the interleave in the ddragon driver.
[David Haywood]
Added cdrom_get_track_length() to cdrom.c. [R. Belmont]
Added an atexit handler to ensure trace files are closed in the debugger
in the event of an early exit. [Nathan Woods]
Merged the Sprint 4/Ultra Tank drivers and made the following fixes:
[Stefan Jokisch]
* Ultra Tank:
- hardware collision detection (computer is now able to manoeuvre
around barriers)
- sprite fixes (invisble tank option works, tank explosion sequence)
- playfield fixes (text colors are different)
- watchdog and coin lockout added
- sync and color proms added
- motor sound fix (previously this was hooked up to the wrong address)
- misc internal fixes like cpu speed, RAM size etc
* Sprint 4:
- sound support (inherited from Ultra Tank)
- watchdog added
Fixed bug in the Grand Champion fog effect. [Hans Andersson]
Fixed Triple Hunt and several older Atari games to use RAM mirroring for
zero page memory. [Stefan Jokisch]
Fixed several endian issues with the SE3208 core and the Crystal System
driver. [Brad Oliver]
Got the DCS-3 sound system working for Road Burners. [Aaron Giles]
Did some cleanup in the ADSP-21xx core to support program memory more
correctly and support execution from multiple banks. [Aaron Giles]
New games added or promoted from NOT_WORKING status
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Mad Ball [David Haywood, Brian Troha]
Super Model [David Haywood]
Garogun Seroyang (Korea) [David Haywood, Pierpaolo Prazzoli]
MuHanSeungBu (SemiCom Baseball) [David Haywood, Brian Troha]
Games V18.2 [Pierpaolo Prazzoli, Guru]
New clones added
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Puzzle Bang Bang [Brian Troha, Pierpaolo Prazzoli]
Super World Court (World) [Stefan Lindberg]
Out Zone (set 3) [David Haywood]
Mini Vegas 4in1 [Tomasz Slanina]
Crazy Rally (set 2) [David Haywood, Guru]
Gouketsuji Ichizoku (Japan) [Pierpaolo Prazzoli, Guru]
Dynamite Duke (Japan) [Pierpaolo Prazzoli, Guru]
The Double Dynamites (Japan) [Pierpaolo Prazzoli, Bryan McPhail, Guru]
Passing Shot (World, 4 Players, FD1094 317-0074) [Mame Italia]
New games marked as GAME_NOT_WORKING
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Martial Masters [David Haywood]
Demon Front [David Haywood]
Canvas Croquis [David Haywood]
Go 2000 [David Haywood, Brian Troha]
Gekisou (Japan) [David Haywood]
Critter Crusher [Mariusz Wojcieszek, Guru]
Card Line [Tomasz Slanina]
Shuttle Invader [Tomasz Slanina, Guru]
模拟器等着吧,很快会有的