lzsgodmax |
2009-12-11 16:57 |
http://mamedev.org/
0.135u3 -------
MAMETesters Bugs Fixed ---------------------- - 03565: [Color/Palette] astrof, astrof2, astrof3: blue background is supposed to be black (David Haywood) - 03557: [Sound] All sets in namcos12.c: Music is slower than original (Phil Bennett) - 03561: [Crash/Freeze] robokid, robokidj, robokidj2: Segmentation Fault after OK (Fabio Priuli) - 03562: [Crash/Freeze] fcombat: Segmentation Fault after OK (Fabio Priuli) - 03560: [Crash/Freeze] missb2, saiyugoub1, saiyugoub2: Driver Data Struct Issues (Fabio Priuli) - 03559: [Crash/Freeze] All sets in viper.c, subsino.c and coolridr.c: Segmentation Fault before OK (Fabio Priuli)
Source Changes -------------- Kusayakyu improvements [Angelo Salese] - fixed color prom hook-up, tilemap color offsets and tilemap flipping - fixed sound and tweaked the frequencies in the driver
Tron: Hooked up cocktail (P2) fire button so that it can be used in-game and in test mode. [Tafoid]
Added driver data struct and save states to: [Fabio Priuli] - gberet.c, ddrible.c, gaelco.c, trackfld.c, hyperspt.c, yiear.c - hnayayoi.c, hanaawas.c, higemaru.c, himesiki.c and sonson.c - galspnbl.c, gcpinbal.c, ginganin.c, go2000.c, goal92.c, goindol.c, good.c, gotcha.c, gotya.c, gstream.c, gumbo.c, gundealr.c, hitme.c, holeland.c & homerun.c - glass.c & homedata.c - fromance.c, fromanc2.c, ikki.c, imolagp.c, inufuku.c - jack.c - jangou.c, jantotsu.c, jollyjgr.c and jongkyo.c - kangaroo.c, karnov.c, kchamp.c, kickgoal.c, kingobox.c, kncljoe.c, koikoi.c, kopunch.c, ksayakyu.c and kyugo.c - ladybug.c, ladyfrog.c, lastduel.c, lwings.c, redclash.c and yunsung8.c - laserbas.c, laserbat.c, lastfght.c, lazercmd.c and lemmings.c
Added driver data struct to: [Fabio Priuli] - galivan.c, jailbrek.c, sbasketb.c - alpha68k.c, amspdwy.c, gng.c, gunsmoke.c, hotblock.c - aerofgt.c and gyruss.c - hyprduel.c - pipedrm.c - ironhors.c - jackal.c - lasso.c
Changed CDP1869 PAL/NTSC signal to use devcb. [Curt Coder]
Converted cabal, mappy, toypop and zaxxon to use driver_data structure [Atari Ace]
Fixed CP1610 disassembler. [Robbbert]
Cool Riders improvements: [Angelo Salese, David Haywood] - fixed regression - hooked up what it looks like a ROM->to->VRAM transfer... - slightly improved booting - some hooks to allow FBI logo drawing - basic DMA hooked up - fixed program ROM memory map loading as per the service mode item - allow it to draw RAM-based chars, starts to show correct gfxs - fixed paletteram and implemented basic inputs - implemented DMA vram transfers - added Guru readme - hooked up videoram reading in drawing functions - some hook-ups for the text blitter
Wink: Fixed colors [Angelo Salese]
Mostly resolved mix of intel and motorola notation in tms32025 disassembler [Lord Nightmare]
Cosmic: fixed cosmica2 romset rom split and names to match romset as described in mameinfo, which it matches (except for one rom which mameinfo is probably wrong about). The romset uses a different rom daughterboard to the other cosmica romsets, and different sized roms. [Lord Nightmare]
Added shared driver data struct to 40love.c, bking.c, buggychl.c and msisaac.c (they use the same mcu emulation) [Fabio Priuli]
Added preliminary HNG64 additive tilemap blending [David Haywood]
Fixed srcclean handling of embedded comments within strings [Atari Ace]
PCB documentation updates: [Kevin Eshbach] * Added the board xtal's for Battlantis, Contra and Pandora's Palace * Corrected the MCU dump for Pandora's Palace * Added indication of an undumped PAL for Contra/Gryzor * Added PAL dumps for Cruis'n USA - rev L4.1 * Added information on the PROM from the 2 Board version of Congo Bongo
Noraut Poker driver improvements: [Roberto Fresca] * Added new technical notes. * Added Kimble Z80 hardware support. * Added Prologic-Noraut hardware support. * Added proper discrete sound support to Kimble games, and Prologic-Noraut Joker Poker. * Slightly adjusted the visual area. This can be wrong and must be rechecked. * Relocated the hardware notes and layouts to ROM_LOAD section, so can be seen/maintained in a cleaner way. * Fixed the default lamps state.
Cleaned-up several drivers; added missing prototypes and removed dead ones, marked non-exported functions as static and removed cases of #include "deprecat.h" [Atari Ace]
Aleck 64: Implemented player 2 inputs [Angelo Salese]
Added a PCB layout for M.Kramer's Black Jack Poker, based on a hi-res pic. Also added undumped devices as NO_DUMP. [Roberto Fresca]
Added common driver data struct to timeplt.c, tutankhm.c, junofrst.c, pooyan.c, rallyx.c and rocnrope.c (these drivers all use audio/timeplt.c). As a side effect, we now have save states in junofrst.c and rallyx.c. [Fabio Priuli]
Converted atari drivers over to using driver_data for the most part. Some shared systems still exist with globals, but this tackles the atarigen module and the variables local to each driver. [Aaron Giles]
Added validity check that AM_BASE_MEMBER and AM_SIZE_MEMBER items point within the bounds of the driver_data structure. [Aaron Giles]
Fixed DMADAC wrapping behavior. [Tim Schuerewegen]
Added Driver Configuration to astrof.c to emulate common wire hack which causes black background [David Haywood]
Aleck 64: Worked around hard-locks at start-up. [Angelo Salese]
Identified Semicom's Dream World hardware as a copy of Psikyo's 68020 hardware (it was already known that their older platforms were copied from Snow Bros, and Tumble Pop) [David Haywood]
i386 core improvements: [Barry Rodewald] * Fixed EIP displacement when executing FPU instructions with no 80387 present * Added 32-bit implementations of SLDT and STR
Converted Kaneko Pandora sprite chip to be a MAME device and updated drivers accordingly. [Fabio Priuli]
Added tilemap_create_device() function which lets you create a tilemap from within a device, and be passed that device in your callback. [Aaron Giles]
Converted Signetics 2636 video chip to be a MAME device and updated drivers using it accordingly. [Fabio Priuli]
Memory system changes: [Aaron Giles] - Memory banks are now referenced by tag rather than index. Changed all memory_bank_* functions to specify a tag. Bulk-converted existing banks to be tagged "bank##" in order to ensure consistency. However, going forward, the tags don't matter, so please name them something useful.
- Added AM_BANK_READ/AM_BANK_WRITE macros to let you specify bank tags. Also changed AM_ROMBANK and AM_RAMBANK macros to accept tags as well.
- Added new functions memory_install_read_bank_handler and memory_install_write_bank_handler to install banks by tag name, similar to input ports.
- Changed internals of memory system to dynamically allocate all banks. The first time a bank with an unknown tag is installed, a new bank object is created and tracked internally.
- Removed SMH_* macros entirely. In their place are a series of expanded macros and new memory installation helpers. Some mappings below (not all are new):
AM_READ(SMH_RAM) -> AM_READONLY AM_WRITE(SMH_RAM) -> AM_WRITEONLY AM_READWRITE(SMH_RAM, SMH_RAM) -> AM_RAM AM_READ(rhandler) AM_WRITE(SMH_RAM) -> AM_RAM_READ(rhandler) AM_READ(SMH_RAM) AM_WRITE(whandler) -> AM_RAM_WRITE(whandler) AM_DEVREAD(tag, rhandler) AM_WRITE(SMH_RAM) -> AM_RAM_DEVREAD(tag, rhandler) AM_READ(SMH_RAM) AM_DEVWRITE(tag, whandler) -> AM_RAM_DEVWRITE(tag, whandler)
AM_READ(SMH_ROM) -> AM_ROM AM_WRITE(SMH_ROM) -> (was a no-op)
AM_READ(SMH_NOP) -> AM_READNOP AM_WRITE(SMH_NOP) -> AM_WRITENOP AM_READWRITE(SMH_NOP, SMH_NOP) -> AM_NOP
For dynamic memory handler installation of the various types, use the new functions:
memory_unmap_read() memory_unmap_write() memory_unmap_readwrite() -- unmaps a section of address space
memory_nop_read() memory_nop_write() memory_nop_readwrite() -- nops a section of address space
- Cleaned up the internals of the address_map_entry structure, and also normalized the way the address map macros work to remove a lot of redundancy.
- Renamed functions: memory_install_read/write_port_handler to memory_install_read/write_port
- Memory shares are now specified by tag instead of index. The AM_SHARE() macro now takes a tag parameter. All existing shares have been bulk renamed to "share##". However, the name does not matter, so please use descriptive tags going forward.
- Added tag validation for bank and share tags.
- Added flag to tagmap_add functions that optionally will replace existing objects if a duplicate is found.
- Internal code shuffling. Address maps initialized internally now call the same installation handlers that drivers do for dynamic installation. Cleaned up some parameter ordering and error detection.
- Added new functions:
memory_install_ram() to assign a un-named bank to a region and specify a pointer to where the RAM lives. If this is called in the DRIVER_INIT function or MACHINE/SOUND/VIDEO_START functions, then it is permissible to specify NULL, in which case the memory system will allocate memory and register it for save states.
memory_install_rom() is like the above except that it only installs a read handler.
memory_install_writeonly() is like the above except that it only installs a write handler.
- Updated several instances in the code that were assigning banks to these sorts of static RAM regions and simplified the code.
- Apply mirrors and global masks at address map detokenizing time rather than later.
New games added or promoted from NOT_WORKING status --------------------------------------------------- Top Shooter [Mariusz Wojcieszek] LA Girl [Tomasz Slanina, Guru] Noraut Joker Poker (Prologic HW) [Roberto Fresca, Alan Griffin]
New clones added ---------------- Domino Block ver.2 [Guru] Tower of Druaga (Manufactured by Sidam) [Corrado Tomaselli] Invasion (4 bootleg sets) [f205v, ANY] Head On (Sidam bootleg, set 2) [f205v, ANY] Head On 2 (Sidam bootleg) [f205v, ANY] Arkanoid (bootleg on Block hardware, set 2) [f205v, ANY] Gals Panic (Korea, EXPRO-02 PCB) [Guru] Strikers 1945 (Hong Kong, Bootleg) [David Haywood, Brian Troha, Dumping Union] Fighting Fantasy (bootleg with 68705) [f205v] (not working) Phantom (Spectar bootleg) [Team Europe & rades] Panzar (Spectar bootleg) [f205v] Fatsy Gambler (Video Hustler bootleg) [f205v] Fitter (bootleg) [f205v] Vs. Super Mario Bros. (bootleg with Z80) (2 sets) [f205v, Dante Profeta] (not working)
New games marked as GAME_NOT_WORKING ------------------------------------ White Tiger - 3VXFC5342 (New Zealand) [Heihachi_73] Magic Mask (A - 09/05/2000, Export) [Heihachi_73] Geisha (A - 05/03/01, New Zealand) [Heihachi_73] Kimble Double HI-LO (z80 version) [Roberto Fresca, Alan Griffin] Fast Draw (poker conversion kit)? [Roberto Fresca] Draw Poker HI-LO (unknown, rev 1) [Roberto Fresca, Dumping Union] Draw Poker HI-LO (unknown, rev 2) [Roberto Fresca, Dumping Union] Video Stars [Andrew Welburn]
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