lzsgodmax |
2009-06-25 21:41 |
http://mamedev.org/
0.132u2 -------
MAMETesters Bugs Fixed ---------------------- - 02974: [Crash/Freeze] dmdtouch: Freeze/Hang of process (Angelo Salese) - 03278: [Gameplay] steelwkr: Inserting a coin at certain moments during attract mode results in a broken game. (Hau) - 03276: [Sound] bangball, balcube, batlbubl, daitoa: Missing sound (Fabio Priuli) - 03267: [Crash/Freeze] arabian, arabiana: Game Hangs In demo or play (Tafoid)
Source Changes -------------- Added sound to bayrouteb2. [Angelo Salese]
Identified the main CPU in Pachi Fever [Olivier Galibert, Wilbert Pol]
Fixed sprite flipping bits in Pro Sports [Angelo Salese]
Cleaned up sexyboom memory map. [Angelo Salese]
Identified the main CPU in Hit Poker [Olivier Galibert]
Fleshed out the MC68HC11 CPU core, adding support for numerous new opcodes and basic IRQ support. [Angelo Salese]
Improved/fixed ROM names for Mortal Kombat 4. [Brian Troha]
Add correct keys for Sports Shoting USA and Ranger Mission [Andreas Naive]
Added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes and any attempt at proper cycle counts. [MooglyGuy]
Added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout [Brian Troha]
Fixed gfx decoding in Hit Poker [David Haywood]
Made some logic fixes to Hit Poker and significantly improved the video. [Angelo Salese]
hachamf: redumped GFX maskROM and corrected filename [Team Japump!!!]
Amiga AGA update [Mariusz Wojcieszek] - fixed sprite data fetching and sprite colors
Cubo CD32 update [stephh] - fixed inputs - found why inputs are not read (protection ?), hacked to work now
Fixed PPCDRC incorrect instruction checksum order [Phil Bennett, R Belmont]
Fixed breakpoints in the TMS9900 CPU core [Olivier Galibert]
Improved sound and inputs in Midnight Landing. [Angelo Salese]
Improved protection simulation for Brap / Shogun warriors, eliminating the hardcoded table with the initial program snippet in, getting it from the rom instead, and generally cleaning things up. [David Haywood]
Added GALs to the Klax sets and fixed the ROM names. [Kevin Eshbach]
Updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL. [Kevin Eshbach]
Added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids. [Kevin Eshbach]
Removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision. [Kevin Eshbach]
Normalized driver-specific drawing code to use the standard parameter ordering: bitmap, cliprect, gfx, ... Updated most video drivers to use the more modern drawgfx_* variants. Eventually the generic drawgfx will be deprecated, so please use the newer functions. [Atari Ace]
Added casts to ensure proper values are passed to the ctype.h functions. [Juergen Buchmueller]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Pro Sports [Angelo Salese] Candy Puzzle [Mariusz Wojcieszek, stephh] Harem Challenge [Mariusz Wojcieszek, stephh]
New clones added ---------------- High Impact Football (rev LA1 12/16/90) [K. Lee, M. Josephson, Smitdogg] Asteroids (rev 4) [Andy Welburn, Dumping Union] Lupin III (set 1) [Hau, Team Japump]
New games marked as GAME_NOT_WORKING ------------------------------------ Hit Poker [Angelo Salese]
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