lzsgodmax |
2007-09-08 11:11 |
http://mamedev.com/
0.118u5 -------
MAMETesters Bugs Fixed ---------------------- mappyc0118u1red [Aaron Giles] mappy0116u2gre [Aaron Giles] namcona1c057red [Atari Ace] 9ballsh3097red [Atari Ace]
Source Changes -------------- Updated memconv.h to convert from basically any to any widths (8/16/32/64), on both little and big endian. Also added macros to create the stubs for the most commonly used mappings, both in the 1:1 fashion, or the LSB/MSB/LSW/MSW style. [Ernesto Corvi]
CuboCD32/Amiga updates: [Ernesto Corvi] - Finished implementing the CDROM controller, so now the games boot - Moved the entire Akiko code to machine/cubocd32.c to make things a little more easier to work with - Added CDDA audio support to the CDROM controller and driver - Systems with the AGA chipset no longer connect bit 0 of the CIA that was previously connected to the Overlay pin not connected - Made BLTDDAT return it's value. This is a readable register which we were not handling. - Initialized the SERDATR register upon reset to reflect that the transfer buffer/shift reg is empty.
Added support for the PowerPC 601. [Ville Linde]
Fixed missing PLD region in -listxml. [MASH]
Changed all comparison for CPU and sound chip types to compare against CPU_DUMMY or SOUND_DUMMY instead of 0. Also updated usages of sndti_to_sndnum() so that they use sndti_exists() where appropriate. [Atari Ace]
Removed CHD interface structure. CHDs now rely on the corefile routines to perform file I/O. Updated the rest of the system to handle this reality. A side-effect is that "split" CHDs, which never got much play, have now been deprecated. [Nathan Woods]
Added new core library utility module palette.c for managing palettes. Renamed emulator-specific palette code to emupal.c and restructured to live on top of the core library code. [Aaron Giles]
Added support for attaching palettes to bitmaps in the core. Removed support for the 16-pixel bitmap "safety" zone by default, since most drivers do not need it. Added new function bitmap_alloc_slop() which supports creating bitmaps with caller-specified slop values. [Aaron Giles]
Removed the gfx_element.colortable element and replaced it with a new element color_base which specifies the global color offset. This breaks an awkward dependency between the palette and graphics code, and removes a lot of odd pointer arithmetic in the system. [Aaron Giles]
Tagged Machine->pens, Machine->colortable, and Machine->remapped_colortable as const to prevent their abuse. Fixed several abusing drivers, and tagged the remainder for future cleanup. [Aaron Giles]
Added new colortable management functions in emupal.c. These functions can be used to manage a colortable on top of the core palette in cases where TRANSPARENCY_COLOR is currently used (essentially mapping to a pen mask for TRANSPARENCY_PENS). Updated pacman, mappy, toypop, and several other drivers to use the new functions. [Aaron Giles]
Vastly simplified the rendering code in docastle. [Aaron Giles]
Fixed remaining errors and warnings when building under gcc 4.2.1. [Aaron Giles]
Added new function render_target_set_max_update_rate() which allows the OSD layer to inform MAME of the target's refresh rate (or 0 if there is no maximum). This is used to allow for the dynamic speed adjustment parameter below. [Aaron Giles]
Added new parameter -refreshspeed (-rs for short) which dynamically adjusts the -speed parameter to keep the effective refresh rate below that of the lowest screen refresh rate. [Aaron Giles]
Added more opcode emitters to x86emit.h. [Aaron Giles]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Last Fighting [Luca Elia] Bishou Jan [Luca Elia] Almond Pinky [Luca Elia] Mahjong Cafe Time [Luca Elia] Mahjong Comic Gekijou Vol.1 [Luca Elia] Super Eagle Shot [Tomasz Slanina, pSXAuthor] Date Quiz Go Go Episode 2 [Pierpaolo Prazzoli] Dancing Stage featuring Dreams Come True [smf]
New clones added ---------------- X-Men: Children of the Atom (Japan 941222) [Nicola Salmoria] Quintoon (UK, Game Card 95-750-206) [James Wallace]
New games marked as GAME_NOT_WORKING ------------------------------------ Super Real Mahjong Part 1 [Luca Elia] Dance Dance Revolution Extreme [smf]
这次的更新内容挺丰富的,支持了几个麻将游戏,另外还有一个konami的音乐游戏 |
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