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lzsgodmax 2007-03-22 22:20

http://nocash.emubase.de/gba.htm

No$gba v2.4 skinning support and more.


21 March 2007 - version 2.4
- xboo: retested all xboo functions, re-fixed gba-bios dump, faster nds-download
- nds/2d: fixed crash on empty/unallocated extended-obj-palette-slot (spiderman)
- nds/3d/help: added various important notes in polygon light parameters chapter
- nds/3d: recurses directional matrix (as on real nds, instead of gl_normalize)
- nds/3d: skinning support (by soft_mul_vector, instead opengl modelview matrix)
- nds/cart/help: added new info on first 2K of secure area (fixed bytes, crc16)
- nds/gba/xboo: includes cmd/length in checksums (rather than raw data-checksum)
- nds/xboo: get_info shows nds-backup type (chip-id and status-register bits)
- nds/2d: fixed unrotated 512x256/512x512 bitmap sizes (thanks Kevin Keeling)
- nds/dma: prevents dma from accessing tcm (for compatibility with downhill jam)
- nds/xboo: added download NDS-cart from NDS-slot (slow 2 megabytes per minute)
- nds/gba/xboo: splits downloads into small blocks (with block-retry on bad crc)
- nds/cartloader: also accepts already-decrypted-and-destroyed secure-area-id's
- gba/undoc/help: added newly discovered wram-disable bits (4000800h bits 0,5)
- nds/cart: emulates correct nds chip-id size-field in respect to rom-image size
- nds/cart/help: added note on nds-cart chip-id size field (nn+1 megabytes)
- nds/screenshot: supports dual 256x192pix screens (as simple 256x384 bitmap)
- nds/3d: supports keep-old-depth-setting for translucent-polygons (DepthMask)
- nds/3d/rear: supports rear-plane rgba/depth bitmap (killer slow when/if used)
- nds/3d/io: new 8bit write support, fixed 16bit write (accidently out_32_norm)

xiao555 2007-03-23 20:15
这个要顶。

拉菲尔 2007-03-23 22:19
支持,希望大家多交流测时Ρδ得

昏鸭 2007-03-23 23:30
谁试试最终幻想3啊.

xiao555 2007-03-23 23:39
自己试咯。

忧郁的心 2007-03-24 14:17
似乎这个NDS的模拟器没有多大的改进啊

南瓜坏了 2007-03-24 17:03
咱要中文的更新说明。。。

我是熊猫 2007-03-24 20:28
这东西可以运行什么游戏

emuplays 2007-03-24 21:24
什么时候可以运行商业游戏....

lzsgodmax 2007-03-24 21:44
引用
引用第8楼emuplays2007-03-24 21:24发表的“”:
什么时候可以运行商业游戏....

现在就能运行

simper 2007-03-29 21:48
引用
引用第3楼昏鸭2007-03-23 23:30发表的“”:
谁试试最终幻想3啊.


如果有足够的耐心,可以等到这个画面...甚至更向后...(以0.1帧/秒的速度)

ufosheep 2007-03-29 22:53
距离能玩的地步还有很长的一段路要走..............

303354548 2007-04-05 14:28
NDS的模拟器没有多大的改进


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