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SLIM 2005-04-17 09:36

SS模拟器
更新
·It corrected that the clock frequency of SCSP was quick a little from the system.


·The music of a built-in sound source is reproduced at the right tempo.


·Sound interruption by the side of the main was not effective.


·When this was corrected, SE which carried out the loop and did not stop was repaired.

·A Magic Knight Rayearth is also advanced previously.

·It corrected the texture buffer having been insufficient for others and having destroyed the memory.

·Cyberbots, Game Paradise, and a Power Drift move again.

·For one more and the division machine of SH2, a bug is better it is.

·Radiant Silvergun stopped stopping at this correction.

·The viewpoint bug of Daytona USA is also repaired.
官方
http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html

bt_rockman 2005-04-17 11:30
好像是主要作了声音方面的处理的样子


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