主题 : 【新闻】CPX3 v1.0 - CPS3 emulator for XBOX
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楼主  发表于: 2007-08-24 21:36

【新闻】CPX3 v1.0 - CPS3 emulator for XBOX

在XBOX上玩CPS3的游戏~
这下爽了吧~
XBOX CPS123全制霸了



CPS3 is a quite powerful system and the XBOX CPU is barely enough to emulate it so you can expect some slowdowns in zoomed and graphics intensive scenes.

Also the XBOX RAM (64MB) is not enough to load the rom dumps and the rest of memory in the CPS3 hardware so the emulator uses a disk swap file to hold the uncompressed rom dumps and load from it as necessary. You'll notice some "hiccups" in the emulation in some scene changes, when the emulator needs to copy blocks of rom data from disk to memory (especially at the beginning of fights or when a super move is performed).

The Street Fighter 3 games run pretty well, with few slowdowns and frame drops. SF3 2nd impact would require twice the amount of ram to store the decrypted program roms due to having different encryption on program and data, so to make it fit in the XBOX RAM, the emulator decrypts the data plane on the fly (like the hardware does :) ) so in this game slowdowns are more likely.

Next to them are the jojo games, that sometimes need to copy big amounts of gfx data from disk to ram and have some framerate drop (specials, stand enter/exit).

The game with more slowdowns is Warzard, due to the abuse of zoom out (that requires the emulator to render more visible area), huge sprites and complex background graphics.
附件: CPX3_v1[1].rar (1076 K) 下载次数:47
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沙发  发表于: 2007-08-25 20:10

速度100%
玩起来不错,就是游戏太少了
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板凳  发表于: 2007-10-24 13:19

XBOX能模拟CPS3,CPS3的机能这么弱啊.
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地板  发表于: 2007-10-24 14:49

CPS3的cpu就是土星所用的那种“SH2”,XB搞定它不成问题。唯一的瓶颈就是内存啦
以XB区区64M断然是不够的,所以用到了虚拟内存