主题 : 【新闻】Yabause 0.6.0
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楼主  发表于: 2005-12-25 01:22

【新闻】Yabause 0.6.0

SEGA SATURN模擬器, 不過仍不能與SSF相比^^

0.5.0 -> 0.6.0
cart:
- accesses to Netlink addresses when Netlink was not present was causing
errors, this has been fixed.
scu:
- fixed DSP debugging.
- fixed a Timer 0 bug. Fixes Shining the Holy Ark.
sh2:
- added SH2 idle detection. Speed should be significantly faster.
- separated original core(now the "debug interpreter core") from the core
with idle detection.
- sh2 cores are now selectable.
68k:
- added 68k disassembler.
- fixed some warnings.
vdp1:
- added debugging functions.
- fixed bug that was causing garbage graphics in Albert Odyssey.
- fixed bug that was causing graphics in Legend of Oasis to not get drawn.
- other bug fixes.
vdp2:
- fixed a few priority bugs.
- added initial special priority emulation.
general:
- changed event handling a bit. Gained quite a bit of speed from it.
- added fullscreen and fixed resize in Windows. Still needs quite a bit of
work.
- fixed some Mac OS X port bugs.
- fixed some Dreamcast port bugs.
- added proper Linux gui.
- Fixed YGL initialization.
- fixed some Windows ports bugs
- other bug fixes.

http://yabause.sourceforge.net/
附件: yabause-0.6.0-win.zip (735 K) 下载次数:22
難道我不是天下布武嗎^^
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沙发  发表于: 2005-12-25 12:55

试试!!我对SS的模拟器期待值是最高的...   虽然0.5.0版给我的打击不轻...........
万山不许一溪奔,拦得溪声日夜喧。到得前头山脚尽,堂堂溪水出前村。