转载自GameFaq
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- Grandia Complete Game Info V2.25 -
- by Dalez (dalez@intercom.net) -
- Last updated 01/06/2001 09:38 PM -
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The Latest Version of this FAQ can ALWAYS be found at...
GameFAQs
http://www.gamefaqs.com The RPG Vortex
http://www.rpg-vortex.com VG Strategies @ about.com
http://vgstrategies.about.com Neo Seeker
http://www.neoseeker.com*** IMPORTANT NOTE ***
My E-Mail address has changed. I can now be contacted via E-mail at
"dalez@intercom.net".
I apologize for any inconvenience this may have caused.
-------------------
-- AUTHOR'S NOTE --
-------------------
Well, it's more of a warning actually. Although I tried
to avoid it as much as possible, this FAQ does contain some
spoilers (it was inevitable.. :P), and I do not consider it
a "General Guide". This is an _in-depth_ FAQ, meaning that I
give you the locations of all the items, etc, leaving just about
nothing for you to figure out yourself. If you have not been
through the game yourself I would not recommend using this
as it _will_ ruin the game. Grandia, like most other RPGs,
is best figured out by yourself... I suggest only resorting to
the FAQ if you get stuck. However, if you have been through
the game already and want to make sure you do every little
thing the game has to offer, then feel free to use this guide
to its full extent. Just a friendly warning.... :)
TABLE OF CONTENTS
I Intro
Things still left to do
List of Characters
Outside Combat
Combat
II The Walkthrough
Messina, The Old Continent
a. Town of Parm
b. Marna Road
c. Sult Ruins
d. Leck Mines
e. The Steamer
f. Ghost Ship
Elencia, The New World
a. Port of New Parm
b. Town of New Parm
c. Merrill Road
d. Feena's House
e. Underground Passage
f. Rangle Mountains
g. Road to Dom Ruins
h. Dom Ruins
i. Herb Mountains
j. Garlyle Base
k. Military Train
l. West Misty Forest
m. Luc Village
n. God of Light Mountain
o. East Misty Forest
p. The End of the World
The Lost World
a. Valley of the Flying Dragon
b. Dight Village
c. Mt. Typhoon
d. Typhoon Tower
e. Lama Mountains
f. Gumbo Village
g. Volcano
h. Twin Towers
i. Mysterious Vanishing Hill
j. Pirate's Island
East Elencia
a. Virgin Forest
b. Cafu Village
c. Petrified Forest
d. Tower of Doom
e. Zil Desert
f. Soldier's Graveyard (Side Dungeon)
g. Castle of Dreams (Side Dungeon)
h. Town of Zil Padon
i. Savanna Wilderness
j. Brinan Plateau
k. Laine Village
l. Abandoned Laine Village
m. Zil Ruins
n. The Grandeur
o. Rainbow Mountain
p. Alent
q. Luzet Mountains
r. J Base
s. Underground Railway Ruins [Missing]
t. Field Base [Missing]
u. Tower of Temptation (Side Dungeon) [Missing]
v. Spirit Sanctuary
w. Icarian City
x. Gaia
III The Lists
Items
Weapons
Armor
Shields
Helmets
Shoes
Jewelry
Special Moves
Magic Spells
Enemies
IV Conclusion/Credits
Credits
Other FAQs by the same author
Updates/Revisions/Releases/etc
------------------------------
(2/7/00) * Decided to release this, though it's nowhere near complete.
* Walkthrough finished up until the Town of New Parm.
(2/10/00) * Reformatted... -sigh-, maybe someday, in some FAQ, I will
get this right the first time...
* Walkthrough finished up until West Misty Forest
(2/13/00) * Walkthrough finished up until Dight Village
* Added a note about secret passages in Dom Ruins
(2/15/00) * Sure it's early, but this is one huge update. :P
* Added some stuff I had missed to the Dom Ruins, including
the secret passages
* Well. Let be it known that Dalez, the great master of the
obvious, has finally realized that the Gold amounts are
totally messed up. Since the game conveniently doesn't tell
you how much Gold you pick up when you find some, I assumed
that all pouches held 10G and all chests held 30G. This isn't
the case! From the Typhoon Tower on, the correct G amounts
are implemented. It will be a while before I get in the
correct amounts up until that point. As the saying goes...
"Oops!!!" Sorry about that.
* Added "Future Changes/Additions" section thanks to that
"minor error" on my part. -sigh-...
* Went ahead and started the lists section, just because I had
nothing else better to do :P
* Went ahead and re-typed the intro, also because I had nothing
else better to do
* Walkthrough finished up until Gumbo Village
(2/18/00) * Added _another_ secret passage in the Dom Ruins... boy I just
seem to blow right by those don't I... :P
* Walkthrough of Disc 1 complete. Hooray! :)
(2/24/00) * Sorry for the delay... I took a short breather so to speak
after finishing the first Disc, but now I've started back
up again, so... :)
* Walkthrough finished up until Zil Desert... Soldier's
Graveyard (side dungeon) included.
(2/29/00) * Fixed most of the gold amounts... big thanks to Juan
(sotingo@postoffice.pacbell.net) for this!
* Walkthrough finished until Zil Ruins
(3/04/00) * Walkthrough complete except for a few sections... see
the J Base section for "details"
* Removed "Future Changes/Additions section" and added
"Things still left to do" instead
(3/12/00) * Finished out the lists... they should be "complete"
* Added info on how to get a Miracle Drink in New Parm
* Added a trick to beating Ganymede in the Dom Ruins
* Sigh. Luck has not been kind to me during the writing of
this FAQ. Due to more circumstances beyond my control, the
Tower of Temptation will have to wait until the re-write.
On a lighter note, I am about to begin the re-write now...
I haven't done the two things I wanted to do yet (building
up my characters and learning Feena's last spell), but I
will finish those in the midst of the re-write.
It may be a while before another update, so please bear with
me. Writing an FAQ isn't an easy task.
(4/25/00) * Yes, I'm still alive and still working on the FAQ, but haven't
got the missing sections added in yet. After the initial
writing of the FAQ, I stopped playing Grandia for a while,
but now I'm back at it again. Also, I haven't been online
much recently, and my E-mail account was all but flooded.
Apologizes to anybody who E-mailed me and didn't get a response
because I missed it, etc. :(
* Fixed an error in New Parm... the item you get from the
old man in the barrel is actually a Golden Potion. :P
* Added in the Godspeed Knife that is hiding in the Soldier's
Graveyard that everyone told me about :)
* Added info for Feena's blasted Time Gate spell, as well
as adding a "strategy" to get those blasted skill points
required to learn it
* Note on the Level "recommendations"... they aren't necessarily
recommendations.. as I was making sure I got all the info I
could in the FAQ, I spent a lot more time playing the game
than one normally would. Thus my levels are probably a great
deal higher than one would normally be (I'm beginning to see
this as I'm going through the game again :P). They're not as
if to say, 'If you're not this level, you won't make it through
this dungeon'... I'm sure you could get by with lower levels,
because after all, levels don't really make a lot difference
in Grandia... your weapon skills and magic skills are more
important. Plus there's the fact that I probably spend too
much time leveling up anyway. :)
*********************************************
* PART ONE: THE INTRODUCTION *
*********************************************
Welcome to my "un-official" Grandia FAQ! The purpose of this
document is to provide you with (hopefully) all the information that
you need to know to make it through this great game from Game Arts,
the makers of the ever-popular Lunar series. Though the game
kinda suffers from a childish look and a mediocre storyline, this
game is still stands as my second-most favorite PlayStation RPG,
second only to FF7. -waits for the flames to begin-
Anyway, enjoy! =D
--Dalez
LIST OF CHARACTERS
---->Playable Characters<----
(JUSTIN)
Justin is the main character of our story. Though he is
still a kid, he has the potential to become a strong warrior.
His life-long dream has been to follow in his father's footsteps
and become the greatest adventurer of all time. His mischievous
and carefree attitude have labeled him as a troublemaker in his
hometown of Parm, and Justin hates the fact that no one wants
to take him seriously. Most of the storyline of Grandia revolves
around Justin's goal to discover the lost Angelou civilization
by going to a far-away place called Alent. Justin is skilled
at using swords, maces, and axes.
(SUE)
Sue lives in the Town of Parm, right next door from the
Seagull Restauraunt, where Justin lives with his mom Lilly. Sue
and Justin always seem to be together, and though she is even
younger than Justin, she keeps Justin in line. She tries to act
like an adult (and she does a darn good job at it too :P), but
often talks too much and gets on Justin's nerves. Sue decides
to go with Justin on his great adventure, even though Justin
asks her to stay behind. Sue always takes her pet Puffy along
with her wherever she goes... Puffy usually rides around on
her head. Sue's is skilled with maces and throwing weapons.
(FEENA)
The great adventurer from New Parm, Feena is the most popular
girl in New Parm. She is the top-ranking adventurer at the
New Parm Adventurer's Society, and not only is she a good
adventurer, she's cute and a great cook as well (according to
Justin and Sue :P). Justin meets Feena on the Steamer to the
New World, and later Feena decides to go with Justin on his
adventure. Feena's main weapons are knives and whips.
(GADWIN)
A Knight of Dight Village, Gadwin is a powerful and honorable
man, who follows the ways of a true knight. He is always willing
to help out others, and is willing to lay down his life for his
village. When Justin & company meet up with him, Justin & Gadwin
make a promise to help each other in times of need. After an
incident at Dight Village, Gadwin keeps true to his word and
joins the team to help Justin find the place called Alent.
Gadwin's weapon is the sword... which he uses with great skill.
(RAPP)
Rapp is a hot-blooded youth from the Village of Cafu. He
is the best of hunters, and all the other youths in the village
look up to him. However, Rapp has a tendency to be a bit rude
at times. After a hostile encounter with Justin, an incident
occurs that causes Rapp to realize that they aren't really
enemies. Rapp joins Justin after Justin & team are exiled
from Cafu Village. Rapp's weapons are the sword, mace, and
throwing weapon.
(MILDA)
A strong warrior from Laine, Milda fights with her body
instead of her brain. She can't use magical spells, but her
powerful physical strength more than makes up for it. Justin
meets her at the Tower near Cafu Village, and she joins them
when she realizes they have the same goal. Milda's weapons
are the sword, mace, and ax.
(GUIDO)
This little rabbit dude with the italian accent is
actually a Mogay, a race that is known to travel around
the world, selling goods. Justin meets up with Guido a few
times during his adventure, and later Guido decides to join
Justin in his quest. Guido, being a merchant by nature, has
a love for money, and he sometimes uses sleazy tricks to get
it. Guido's weapons are the knife, sword, and throwing weapons.
(LIETE)
Liete is a mysterious young woman whom Justin meets
at the Sult Ruins. It is Liete that tells Justin about
the Angelou civilization, and that if he wants to know
about it, he should head for a far-off placed called
Alent. Liete is also shrouded in mystery... it is
unknown whether she is actually a person or a spirit
sent by the Angelou. Most of the storyline revolves
around Justin's quest to meet Liete at Alent.
--><Non-Playable Characters><--
(PUFFY)
OK, so Puffy isn't really a character. Puffy is Sue's
pet... a strange creature that Justin's father brought back
from one of his adventures. Puffy usually rides around on
Sue's head, and to most people he looks like a big fluffy
ribbon. Puffy can breathe fire and fly, but not very high.
He also seems to be able to understand the human language,
but the only thing he says is "Puff Puff!" :P
(LILLY)
Lilly is Justin's mother, and she manages the Seagull
Restauraunt in the town of Parm. She is quick to scold
Justin for all the mischief he causes around Parm, but
she actually understands him quite well. She also seems
to know that Justin will one day embark on a great
adventure (hey, he's the son of a famous adventurer after
all :P).
(JAVA)
A retired adventurer, but don't ever let him hear you
say "retired". He thinks he's still active, anyway. He
is famous as well, but has grown a little senile in his
old age. Justin meets Java at the Leck Mines, and after
a trial, Java decides to give him his Steamer Pass so
he can get to the New World.
(NANA, SAKI, AND MIO)
These three are sergeants in the Garlyle Forces, and
boy are they nasty. Most of the soldiers in the army
secretly have crushes on either of these three, but I
don't see why because their personality isn't exactly what
you'd expect from such women. These three are hateful
and nasty, bossy, and all want to get as close as they
can to Colonel Mullen. These three will be causing
trouble throughout the game. :P
(COLONEL MULLEN)
The Colonel of the Garlyle Forces, Mullen is a powerful
man, yet he is quite kind toward his subordinates. Mullen
is the head of operation Yggdrasil to uncover the mystery
of the Angelou Civilization by finding the Spirit Stones,
but it's quite unclear for what purpose he wishes to use
these for.
(LIEUTENANT LEEN)
Lieutenant Leen is Mullen's aide-de-camp, meaning she
is for the most part at his side, taking orders for him and
giving them to everyone else. However, contrary to her
tough appearance, Leen is actually a kind and caring person,
unlike the three sergeants. Leen's kindness and attractive
looks have also earned her a place in the hearts of most
of the Garlyle soldiers as well... :P
(GENERAL BAAL)
Baal is the supreme commander of the Garlyle Forces,
and he is cloaked in mystery. He is the organizer of
Operation Yggdrasil, and also the father of Colonel Mullen.
Formerly the founder of the Joule Foundation that oversaw
the construction of Parm, Baal has decided to break away
from the Joule Foundation and forge ahead with his own
military plans. He is feared by many, and it is unclear
what he plans to do with the Spirit Stones.
Now that you know a bit about the storyline, let's
jump on in to the actual gameplay! Note that most of
this information can be found in the game manual, so if
you've read it already go ahead and skip down to the
walkthrough if you wish. :P
(OUTSIDE COMBAT)
-->Exploring<--
The world of Grandia is broken up into several
regions, and in each of these regions is many different
places... towns, dungeons, and mountains, just to name a few.
Grandia has no real "world map" (I.E no walking around on the outer
world), instead when you exit an area you will be taken to the
region map. There you will select where you wish to go next, and
you will automatically go there. Also note that once you move to
another region, you won't be able to go back. Usually this is
because there is a great obstacle to overcome to get to another
region (a vast ocean, a huge wall, etc.).
Once you select an area you will automatically go there.
Exploring towns in Grandia is easy... press the SELECT button and the
camera will zoom out, giving you a view of the entire town. On the
map, green arrows are people... this lets you find everything and
everyone easily. In most dungeons, there are icons called Dungeon-Scope
icons that zoom the camera out as well. You'll be able to see the
surrounding area, but you won't be able to move the camera around. :P
The compass always stays in the upper right. The red bar on
the compass is North... this is vital to figuring out which direction
you are going. The arrow on the compass points in your destination, and
spins faster as you near it. By pressing L2 or R2, you can make the
arrow point in a different direction... usually towards the entrance.
By using the compass, you can easily navigate around in dungeons. :)
By using the L1 or R1 buttons, you can rotate the camera around,
to get the correct angle you want. Note that it some rooms or areas,
you won't be able to rotate the camera. The X button is your all-around
useful button... it allows you to converse with people, pick up items,
use icons, and more.
-->The almighty X button<--
Speaking of speaking... talking to people is important... one of
the basic rules of an RPG is to talk to everyone! You never know
what kind of information a person has to spit out unless you talk to
them. :P
In dungeons and other areas, you are bound to find gold and items
lying around. Run right up to some gold or an item and press X, and
you'll pick it up. The gold will be added to your total automatically,
but you have a little more freedom with items. When you take an item,
a menu will appear where you can choose who you wish to give the item to,
use the item there on the spot, or get rid of the item. Each character
can hold up 12 items... if you are holding too many there is also an
option to get rid of items that are in your inventory. You can't get
rid of special items... i.e items that are important to the game's
story. :P
Use the X button a lot! Grandia pays a great deal of attention
to detail, and many things are searchable... pots, paintings, barrels,
and things you wouldn't expect! Sometimes you'll receive clues or
items by doing this. Sometimes you will need to use the X button
to climb a rope, open a door, or push a switch. :P
-->Action Icons<--
In some Dungeons, you will find Action Icons... which are denoted
by yellow exclamation points. These are icons that do something special,
usually granting you access to another part of the dungeon. An action
icon may break a rock, open a door, create a bridge, etc.
-->Stashing Places<--
Also in some dungeons, and in most towns, there are spots called
Stashing Places. These are places where you can dump items that you
don't need at the moment to be retrieved later. The great thing about
Stashing Places is that you can retrieve your items from any other
Stashing Place! This is a good way to stock up on medicines and other
vital items that you may need during a boss fight. (Hint hint! :P)
-->Buying and Selling Items<--
In all towns, there are shops where you can buy items, weapons,
armor, and magic. Just go up to the icon for the stuff you want to
buy, and press X and a menu will pop up. There you can select what
stuff you want to buy and who you wish to give it to. To sell items,
talk to the store owner. Note that to buy magic, you need to have
special items called Mana Eggs (more on that later).
-->Resting and Saving<--
In most towns there is a hotel where you can sleep. Hotels in
Grandia are free, and at some hotels you can have a meal (in which
you'll have a meal sequence... opportunities to talk to your party
members about the current situation). You can save the game at
a hotel, or at a Save Point. Save Points resemble shimmering cones
of light... walk onto a Save Point and press X and you will be able
to restore your HP, MP, and status, receive a hint on gameplay,
or save your game. :)
-->Status Screen<--
By pressing the Triangle button, the status screen will appear.
Here you can check your party's status, equip or use items, and cast
spells.
-->Weapon and Magic Skills<--